We finally have the technology to be able to support streaming and other projects needing decent internet service, so I've started to stream on twitch at https://twitch.tv/barkeaterj. There'll be live outdoor IRL stuff as well as a whole "Wheel of Topics" worth of stuff to stream when weather or CBA's happen. Looking at Mon 10am and Thurs 8pm, EST, with the option for a weekend game stream on the community Minecraft Server (bedrock).
Bark Eater Studios now provides comprehensive personal computer support, repair, service, and training. Jeff is providing "Technology Frustration Resolution Solutions" for your home or small business as well as Android mobile devices. See Computer Support for prices and information. Feel free to speak with Jeff at 518-595-9815 or email jeff@barkeaterstudios.com if you have any questions or to make an appointment.
My family is trying to bootstrap a community for artists, musicians, thinkers, naturalists, world changers, organic gardeners, and creative folks in the south-eastern part of the Adirondack State Park in New York.
Here is what we plan to accomplish:
What will be available:
We are your looking for your ideas, inspiration, and possibilities for creating a community that you would love to be a part of. Your interest in creating such a facility is greatly appreciated!
Before clicking around too much, take notice of the Navigation panel on the left side:
The Wiki has lots of background and planning info, and will contain event-specific information. (Wikis are great collaboration tools!)
I stand for the fulfillment of Possibility through Community, Collaboration, and Connection through my Being.
]]>As long as the initial facilities are acceptable to prospective instructors, we can have a go at ideas for initial seminars.
Financial aspects of the larger BarkEaterStudios? concern would involve the artists, their facility usage, and something like a consignment fee for on-site and sales through their virtual studios.
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The legalities have been on my mind, and I have been wondering about the possibilities. It seems that it could start out as a hobby, and see what progresses from there. The basics would mostly involve waivers at first, the protection of my family and their investment is paramount. My project is one way my family can provide to a greater community. Any seasonal rentals would be typical rental arrangements between my family and the tenants, but the group facility would be "invited guests" in a way. It seems like a better attitude than referring to users as "customers".
A non-profit would seem the way to go for the long run. It could lease the facilities from my family and use revenue from facility use for helping other groups do similar things. Specific spiritual, artistic, or mundane uses could focus such a legal entity one way or another, or it could be an umbrella for all sorts of groups. In a way, I would like to see this project in a light similar to a community raising a community barn. I'm not sure how such a thing would be legally defined :)
The BarkEaterStudios? umbrella project could have liability issues regarding the use of equipment such as carpentry tools.
]]>One such weekend idea is to have a barcamp-like "school in the round", each participant brings their own topic and does a ~2hr(+) class.
The bootstrapping plan for 2009 is at WorkingPlan.
Currently, the situation is primitive, and the plan is to upgrade. A small `campground´ for aprox 12-24 people, suitable for seminars. The site has hosted an event with over 100 people.
Several year-round cabins will be built. All structures will have ~96 sqft of floor space, and will serve as a form of micro-housing (see http://www.motherearthnews.com/Green-Home-Building/1995-04-01/The-World-of-the-Microhouse.aspx)
Basics
Office Work
Outdoor Work
Storage
Kitchen
Ambients
CurrentStatus?
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Camp Models
This is mostly historical content, full of ideas a d outlines for further action. It is also a collaborative space for planning, brainstorming, or just jotting down notes for further exploration.
ProjectOverview (broad, long-term)
ProjectDetails (broad, catch-all list of stuff)
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